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The Almighty Buck

Virtual Currency Becomes Real In South Korea 203

garylian writes "Massively is reporting that the South Korean Supreme Court has stated that virtual currency is the equivalent of real-world money. For those of you who might not be drawing the link, the core there is that selling in-game currency for real money is essentially just an exchange of currency and perfectly legal in South Korea. This could have sweeping implications for RMT operations the world over, not to mention free-to-play games and... well, online games in general. The official story is available online from JoongAng Daily."

Comment Re:I doesn't do much yet (Score 2, Interesting) 80

I don't think this characterization is fair, and I think you would have a hard time finding somebody who actually worked on Freenet to agree with you. Ian's orginal technical ideas for Freenet - as well as his vision - are very much still a big part of the architecture, and he could never be said to have abandoned it. In fact, time has vindicated many of his ideas to a far greater extent than I expected when we started working with them. You are right that the project has not yet solved the problems it set out to solve - but since it has wildly high ambitions, that should hardly be surprising. I think it has made a positive contribution all the same, if only to our understanding of many of the issues involved.

It is true that the press has had a tendency to paint Ian as the lone father of the project, but that is just the way to press works, and I have never seen Ian taking credit for other peoples work. And, to be honest, after you have done it a few times, you start realizing that dealing with the press isn't nearly as fun as it is cracked up to be, and that Ian has a knack for communication that most nerds, myself included, do not. I think Freenet has been very well served by Ian's ability to effectively communicate it's goals and gain attention -- among other things it has allowed several coders, of whom I was the first but not the last, to work full time for the project for certain periods. That said, I was a bit disappointed when the NYTimes ran a cover story on a presentation Ian and I held at Defcon and forgot to mention me at all, but I got over it :-).

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